00:00
00:00
View Profile SoarKrieg
Sorry, still thinkin' about how I should display my description of myself. I'll get it up here eventually. >,>...

Age 30, Male

Pittsburgh, PA

Joined on 9/7/09

Level:
6
Exp Points:
316 / 400
Exp Rank:
> 100,000
Vote Power:
4.63 votes
Rank:
Civilian
Global Rank:
> 100,000
Blams:
3
Saves:
8
B/P Bonus:
0%
Whistle:
Normal
Medals:
203

RPG Question

Posted by SoarKrieg - October 8th, 2010


I'm currently in development of a new RPG game, and I wanted to inquire anyone who had an opinion about what style of gameplay it should feature. Here's a list of the different RPG game styles.

Normal Style
Example: BDX's Final Fantasy Sonic X 5 http://www.newgrounds.com/portal/view/
288804

- Limit Breaks are usable once LB/SP Bar is 100% full
- Average amount of team battles
- All gameplay is entirely RPG battle style
- Attacks won't be very stimulating(very quick, fast attack animations)
- Probably up to 4 attacks
- Summoning will be usable
- Unlockable in-game "Achievements"
- Will be almost entirely text, with a few voice-actor clips

Dynamic-Normal Style
Example: BDX's Final Fantasy Sonic X 6: http://www.newgrounds.com/portal/view/
443187

- Limit Breaks are usable once LB/SP Bar is 100% full
- Mostly 1-on-1 style battles
- Most of the gameplay will be RPG battles
- Animations are extremely detailed
- Probably up to 4 attacks
- Summoning will be usable
- Unlockable in-game "Achievements"
- Will be almost entirely text, with a few voice-actor clips

Kingdom Hearts: Birth by Sleep Style
Example: Watch some YouTube videos of KH: BBS and pretend its an RPG lol
- No Limit Breaks
- Almost entirely 1-on-1 style battles
- Most of the gameplay will be RPG battles
- Will feature 2D exploration
- Minigames are still being discussed
- Most animation is extremely detailed
- 1 very basic attack, accompanied by possibly up to 8 dynamic special attacks(Deck Commands)
- "Command Styles" will be accessible regularly
- "Shotlock" usage is still debatable
- Dimension Links/Summonings will be usable
- Will be balanced between voice-acting and text

Kingdom Hearts: 358/2 Style
Example: Watch some YouTube videos of KH: 358/2 Days and pretend its an RPG lol
- Limit Breaks are usable once HP is low enough
- Mostly team battles
- Gameplay will be balanced between RPG battles and 2D exploration
- Probably up to 4 attacks
- Unlockable in-game "Achievements"
- Will be almost entirely text, with a few voice-actor clips


Comments

i think you should do kingdom hearts: 358/2

dynamic normal